
Новый Allegorithmic Substance Designer 2018.1.1 Build 1104 доступен для скачивания
Свежее обновление Substance Designer - промышленного стандарта для CG-художников, основанный на методе компоновки текстур на основе узлов, который позволяет создавать файлы материалов или растровые текстуры. Вы можете использовать его для создания текстурных ассетов для игровых движков и 3D приложений, а также для извлечения информации о модели (например, карт нормалей, смещения, кривизны и т. д.). Он содержит широкую библиотеку инструментов, материалов и процедурных эффектов, которые помогут вам достичь своих целей в полностью неразрушающем рабочем процессе.
Изменения и исправления версии 2018.1.1:
Исправлено:
- [3D View] Weird visual artefact with specific AMD GPU
- [3D View] Freeze with specific AMD GPUs
- [3D View][Bakers] Generated normals from .obj have hard edges on UV seam
- [3D View] Crash while computing spherical harmonics
- [Bakers] Can't set resource as "embedded"
- [Bakers] crash when baking
- [Bakers] Baking 2 different versions of a map from UDIM mesh is broken
- [Bakers] crash when switching between contextual and non contextual graph
- [Bakers] Having the same baker twice will make them synchronized
- [Bakers] renaming the $(custom) macro prevents baking correctly
- [Bakers] Refreshing a baked map should blocks the UI
- [Bakers] Refresh All baked maps creates empty resources
- [Bakers] Pressing "Enter" to confirm a parameter value removes the high poly
- [Content] Tile Generator: Rotation Random error when X and Y Amount are different
- [Content] some grunge maps contains ghost instances
- [Content] Cube 3d: using random functions in parameters does not give expected result
- [Content] Fractal noises are not rendered correctly when Non Square Expansion is off
- [Content] Cells 2 and Cells 4 don't behave correctly when Non Square Expansion is off
- [Graph] Updating a sbsar instance creates a ghost graph
- [Graph] Assignment through right click should not display UV tiles sub menu for non UDIM meshes
- [Graph] Republished sbsar is not correctly updated
- [Graph] Nodes not invalidated correctly when resource changes
- [Cooker] Premult alpha blending parameter is not correctly retrieved from sbsar
- [Cooker] levels filter does not clamp values when cooked in a sbsar
- [Cooker] Implicit transform are performed before FX-Map nodes
- [Explorer] Pressing del key on a package asks the user if he wants to delete it
- [Explorer][Bakers] Relocate issue
- [Curve] Random crash when manipulating keys in the curve editor
- [MDL] Gamma Type not correctly set for custom usage
- [Parameters] Crash exposing a parameter with the same identifier as an existing input
- [Properties] Output usage is edited with insensitive case
Изменено:
- [3D View] Set default range of "Tesselation factor" to [0, 16]
Скачать / Download:
(565 MB)